When I was a kid, I was always told that I wasn’t a big enough person to get into things like a big deal. I remember getting the dreaded “we’re sorry, kids” and being told I was “too sensitive”. Yeah, I was, but I didn’t let it stop me. I just went out and did it anyway.
A lot of people would probably have been glad to have been told that. Many people would have loved to be told that they didnt have to be told anything.
I get that we want to be told we are good at something and that we are smart. But I don’t think we should expect that we are smart enough to be good at something at the same time.
We tend to think we are smart when we are not. People are often encouraged to not only be good at something, but to be more than that. But that doesnt make sense. It is a contradiction in terms. By that I mean, if you are not smart at something, you are not smart at anything.
We are not smart enough to be good at anything at the same time.
We are not smart enough to be good at everything at the same time.
As a developer, I can actually tell you that the game’s game mechanics are so much better than the mechanics of the original game. The way these mechanics work is that while you are doing some random things, you never get out of control, and the result is the same. You don’t know which way to go, or which way to go again.
This is great because you can spend a lot of time learning the game mechanics and still play a lot. The problem is that you can never be fully happy with these mechanics, because you can never be happy with them. When you play these games, you are always stuck between the two extremes. If you play the same set of mechanics over and over again, you get bored. If you change the game mechanics enough times to get good at all of them, you get bored.
The rules of the game are different. The mechanics are different, and the rules are different. The rules of the game are in the form of a game plan. But the game plan is different than the rules.
It’s sort of like our own life. You have to choose your game plan carefully, and that changes every time. If you decide to play a game that is too predictable, you get bored. If you decide to play a game that is too unpredictable, you get bored.